Majora’s Mask 3D is a remake of the N64 original title, Majora’s Mask. It follows with the 3DS’ habit of remaking N64 games and implementing a 3D effect. As seeing that Majora’s Mask 3D isn’t a new title, I’m going to review it putting all personal opinions aside about the original game. I will try to be as close to spoiler free as I can, while giving as in-depth a review as possible.
I’d like to begin by mentioning the obvious statement, Majora’s Mask 3D uses the Ocarina of Time 3D’s graphics in the same way as it did back on the N64, thus making any arguments about how it received special attention in the graphics department irelivent. Knowing this, it’s very strange that it didn’t come out closer to when Ocarina of Time 3D came out. They use many of the same files and characters, so why did this come out so much later into the 3DS’ lifespan? I’d like to think it was because when Majora’s Mask was first made, it was very different from other Zelda titles, and still is today.
If there is one thing that I cannot stand about this game particularly, it’s how everyone puts so much emphasis on how grim the game was. Talking about things like how it had a very eerie feel to it and the like. If I had to pick something particularly eerie about the franchise that shames Majora’s Mask, it would be Ocarina of Time’s shadow temple. It was designed to be the dark and spooky temple and there has yet to be a temple before or since with such an ominous atmosphere. If that came across as me saying Majora’s Mask 3D is a bad game, then I apologize for misleading you. Majora’s Mask 3D is still a great game, but it isn’t as dark and foreboding as people make it out to be. Sorry to rain on your parade.
I’m sure that the first thing people looked up when they heard about this game was if all 24 masks were in it. Simple answer, yes. Longer answer, yes, but not all where they were. Without giving anything away, the way to acquire some masks has changed slightly, while still holding true to the canon.
One thing to mention about the game that doesn’t come up often is the pacing. In a game where having a set time limit to do something is part of the core gameplay, allowing for the player to have a log that automatically tracks where a person will be a when, is almost cheating. It makes almost every quest that takes memorization and careful time management and makes them far easier. Minor complaint, but the game just holds the players hand for too much of it.
If you didn’t already know, Majora’s Mask 3D was released with a game breaking glitch that made it possible to skip massive parts of the game. If you download the patch, this glitch becomes impossible. Oversight and another minor complaint. They are beginning to add up.
Enough about small things, you deserve to know if you should buy the game, or pass on it. I’d say that if you never played the original, this is a great time to play it. if you want to jump into the Zelda franchise, Majora’s Mask 3D is a great place to begin.
I’d like to begin by mentioning the obvious statement, Majora’s Mask 3D uses the Ocarina of Time 3D’s graphics in the same way as it did back on the N64, thus making any arguments about how it received special attention in the graphics department irelivent. Knowing this, it’s very strange that it didn’t come out closer to when Ocarina of Time 3D came out. They use many of the same files and characters, so why did this come out so much later into the 3DS’ lifespan? I’d like to think it was because when Majora’s Mask was first made, it was very different from other Zelda titles, and still is today.
If there is one thing that I cannot stand about this game particularly, it’s how everyone puts so much emphasis on how grim the game was. Talking about things like how it had a very eerie feel to it and the like. If I had to pick something particularly eerie about the franchise that shames Majora’s Mask, it would be Ocarina of Time’s shadow temple. It was designed to be the dark and spooky temple and there has yet to be a temple before or since with such an ominous atmosphere. If that came across as me saying Majora’s Mask 3D is a bad game, then I apologize for misleading you. Majora’s Mask 3D is still a great game, but it isn’t as dark and foreboding as people make it out to be. Sorry to rain on your parade.
I’m sure that the first thing people looked up when they heard about this game was if all 24 masks were in it. Simple answer, yes. Longer answer, yes, but not all where they were. Without giving anything away, the way to acquire some masks has changed slightly, while still holding true to the canon.
One thing to mention about the game that doesn’t come up often is the pacing. In a game where having a set time limit to do something is part of the core gameplay, allowing for the player to have a log that automatically tracks where a person will be a when, is almost cheating. It makes almost every quest that takes memorization and careful time management and makes them far easier. Minor complaint, but the game just holds the players hand for too much of it.
If you didn’t already know, Majora’s Mask 3D was released with a game breaking glitch that made it possible to skip massive parts of the game. If you download the patch, this glitch becomes impossible. Oversight and another minor complaint. They are beginning to add up.
Enough about small things, you deserve to know if you should buy the game, or pass on it. I’d say that if you never played the original, this is a great time to play it. if you want to jump into the Zelda franchise, Majora’s Mask 3D is a great place to begin.